SEV2admin wrote:Hi everyone - this should appear when you next boot the game - the major fix is to do with the PS3 save game issue, but here is a complete list for you of fixes:
- Allow for mid-level checkpoint saves to be loaded after reboot
- Fixed when player becomes stuck in position making further in-game progress impossible
- Allow retry on successfully-completed Overwatch missions
- Fixed RPG kills stat not being counted
- Throwing rocks no longer counts towards thrown grenades stat
- Low health effect cleared during cutscenes
- Fix the map sometimes disappearing when spamming RB while entering the game
- Fix the objectives disappearing when switching to the map screen while waiting for your co-op partner
- Fix the restart option wrongly becoming available while a co-op partner is in the loading screen for the frontend
- Fix the continue option wrongly becoming available while a co-op partner is in the loading screen for the frontend
- Fixed dynamite failing to show the Max icon (which other items all did correctly)
- Stop players confirming loadouts before the other one is in a state that can handle that, which was causing a hang
- No longer adding the completed waves totals together in co-op kill tally
- Make sure Restart is correctly available after failing co-op kill tally or bombing run
- Stop briefing speech (and subtitles) from being played in the level itself after quickly cycling loading menus while the level is starting
- Fix crash on disconnecting network cable after accepting a restart level request
- Reset level play time on restarting a level
- Exclude paused time from play time
- Fixed Go The Distance achievement unlocking at approximately half the distance it was supposed to
Thanks finally I can play this awesome game.
For everyone else, stop complaining about everything. There'll always be something to improve, but this is enough to make this a fine game.